Computer en informatica

Clemens Willemsen

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TOP 5 Computer en informatica

Ik ben AI-geletterd!
Team VDM
Ik ben AI-geletterd!
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Theory of Fun for Game Design
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Theory of Fun for Game Design
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Prompten als een Pro
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Exam Ref SC-300 Microsoft Identity and Access Administrator
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GebondenEngels9781032223018 14-6-2022
With the rapid development of cloud computing and digital transformation, well-designed cloud-based architecture is always in urgent need. Illustrated by project cases from the Chinese technology company Alibaba, this book elaborates how to design a cloud-based application system and build them on the cloud.  Meer
213,24
Verwachte levertijd ongeveer 11 werkdagen
GebondenEngels9781009150491 4-8-2022
Computer science majors taking a non-programming-based course like discrete mathematics might ask 'Why do I need to learn this?' Written with these students in mind, this text introduces the mathematical foundations of computer science by providing a comprehensive treatment of standard technical topics while simultaneously illustrating some of the broad-ranging applications of that material throughout the field.  Meer
85,07
Verwachte levertijd ongeveer 9 werkdagen
GebondenEngels9781032028828 21-12-2021
1) Focuses on the concepts and implementation strategies of various Deep Learning algorithms through properly curated examples. 2) The subject area will be valid for the next 10 years or so, as Deep Learning theory/algorithms and their applications will not be outdated easily.  Meer
184,94
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GebondenEngels9781032224565 28-12-2022
Advances in graph-based natural language processing (NLP) and information retrieval tasks have shown the importance of processing using the Graph of Words method.  Meer
142,50
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GebondenEngels9781032146393 31-8-2022
Machine Learning, Cyber Security, and Blockchain in Smart Environment: Application and Challenges provides far-reaching insights into the recent techniques forming the backbone of smart environments, and addresses the vulnerabilities that give rise to the challenges in real-word implementation.  Meer
184,94
Verwachte levertijd ongeveer 11 werkdagen
PaperbackEngels9781032372532 24-12-2024
Game narrative and UX share a deep, interconnected relationship. This book explores the connections between narrative and UX to develop a framework for creating player centric stories in games by covering best practices in both crafts using a unified language.  Meer
68,83
Verwachte levertijd ongeveer 8 werkdagen
PaperbackEngels9781032411705 8-8-2023
Provides industry specific case-based examples. Discusses visual implementation of d3.js for project work. Emphasizes how to write clean and maintainable code.  Meer
57,58
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PaperbackEngels9781032412719 23-8-2023
Have you ever considered how these visuals and games are shown in a web browser? What technology is at the heart of it? Of course, employing HTML and CSS alone will not be sufficient.  Meer
57,58
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PaperbackEngels9781032421100 3-10-2024
An introduction to shading and shader writing, providing a solid foundation on which to build one's skills as a production shader writer, or to simply gain a better understanding of shading.  Meer
90,23
Verwachte levertijd ongeveer 8 werkdagen
PaperbackEngels9781032213354 30-3-2022
The Internet of Things (IoT) concept is defined as a flexible and futuristic network where all the different types of devices and smart objects can become seamlessly connected to each other and can actively participate in all types of processes which are happening around us.  Meer
107,11
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PaperbackEngels9781032136080 22-8-2022
It is a textbook that provides a thorough introduction to the C++ programming language. Introduction to the C++ language in a substantial, non-tiring way, including hints and advices for writing clear, reliable, and efficient code.  Meer
56,17
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gebondenEngels9780937073056 30-6-1986
61,31
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GebondenEngels9781032218038 28-7-2023
Universally acclaimed as the book on garbage collection. A complete and up-to-date revision of the 2012 Garbage Collection Handbook. Thorough coverage of parallel, concurrent and real-time garbage collection algortithms including C4, Garbage First, LXR, Shenandoah, Transactional Sapphire and ZGC, and garbage collection on the GPU.  Meer
85,88
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GebondenEngels9781009098502 31-8-2023
This accessible guide to data modeling introduces basic probabilistic concepts, gradually building toward state-of-the art data modeling and analysis techniques.  Meer
91,45
Verwachte levertijd ongeveer 8 werkdagen
GebondenEngels9781032611006 21-11-2024
Blockchain technology is a digital ledger system that allows for secure, transparent and tamper-proof transactions. It is essentially an often decentralized, distributed, peer-to-peer database that is maintained by a network of computers instead of a single entity, making it highly resistant to hacking and data breaches.  Meer
83,91
Verwachte levertijd ongeveer 16 werkdagen
GebondenEngels9781032034065 31-3-2022
Whether you are a project manager looking to lead blockchain projects, a developer who would like to create blockchain-based applications, or a student with an interest, this book will provide you with the foundational understanding that you need.  Meer
149,57
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GebondenEngels9781032152080 24-11-2022
Helps the incoming administration and members of critical infrastructure communities prioritize cybersecurity, combat emerging threats, craft meaningful policy, and consider modernization and nascent technologies.  Meer
128,33
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PaperbackEngels9781032387383 31-10-2024
Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what makes them tick. Each game is then used to discuss larger topics in game design, such as systems design, randomness, monetization, game theory, and iterative approaches to game development.  Meer
56,77
Verwachte levertijd ongeveer 8 werkdagen
GebondenEngels9781032387550 31-10-2024
Anatomy of Game Design takes some of the most popular and beloved games of all time and dissects them to see what makes them tick. Each game is then used to discuss larger topics in game design, such as systems design, randomness, monetization, game theory, and iterative approaches to game development.  Meer
144,22
Verwachte levertijd ongeveer 16 werkdagen
PaperbackEngels9781032242361 13-12-2021
Provides a comprehensive introduction to multi-robot systems planning and task allocation; Explores multi robot aerial planning, flight planning, orienteering and coverage, and deployment, patrolling, and foraging; Includes real-world case studies; Treats different aspects of cooperation in multi-agent systems.  Meer
64,66
Verwachte levertijd ongeveer 11 werkdagen

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