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Brands and Gaming

The Computer Gaming Phenomenon and its Impact on Brands and Businesses

Gebonden Engels 2005 9781403998972
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

The computer gaming industry is bigger than the film and music industries and is growing faster than both of them put together. The industry is also changing fast. The typical computer gamer is in his mid 20s and female gamers make up one of the faster growing parts of the market. New developments in sociability and interactivity are also transforming the industry. This is the first major study of brands and gaming and shows huge opportunities for brand development

Specificaties

ISBN13:9781403998972
Taal:Engels
Bindwijze:gebonden
Uitgever:Palgrave Macmillan UK

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Gaming Market Overview What is Gaming ? The Culture of Gaming Will Gaming Replace TV? Gaming Gets Active Mobile Gaming Gaming Industry Structure Brands in Gaming Today Strategies for Your Brand to Enter the Gaming Space Futureshock

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        Brands and Gaming